diff options
author | Patrick J Volkerding <volkerdi@slackware.com> | 2019-11-03 23:36:43 +0000 |
---|---|---|
committer | Eric Hameleers <alien@slackware.com> | 2019-11-04 08:59:49 +0100 |
commit | 2baf905cc413d6741e42e6f790f7611577ec3ccf (patch) | |
tree | 0ba70902f40e3192288a4593094ab10c72edf282 /source/x | |
parent | e53c25616b1bce10c5c5e44bbea4a7324b8ad3c2 (diff) | |
download | current-2baf905cc413d6741e42e6f790f7611577ec3ccf.tar.gz |
Sun Nov 3 23:36:43 UTC 201920191103233643
ap/vim-8.1.2250-x86_64-1.txz: Upgraded.
l/fuse3-3.8.0-x86_64-1.txz: Upgraded.
l/orc-0.4.31-x86_64-1.txz: Upgraded.
t/fig2dev-3.2.7b-x86_64-1.txz: Upgraded.
x/libglvnd-1.2.0-x86_64-5.txz: Rebuilt.
Applied update-gl-h-to-match-mesa.patch from Arch to fix missing typedef
needed to compile VLC. Thanks to alienBOB.
xap/vim-gvim-8.1.2250-x86_64-1.txz: Upgraded.
xap/xine-ui-0.99.11-x86_64-1.txz: Upgraded.
Diffstat (limited to 'source/x')
-rwxr-xr-x | source/x/libglvnd/libglvnd.SlackBuild | 3 | ||||
-rw-r--r-- | source/x/libglvnd/patches/update-gl-h-to-match-mesa.patch | 245 |
2 files changed, 247 insertions, 1 deletions
diff --git a/source/x/libglvnd/libglvnd.SlackBuild b/source/x/libglvnd/libglvnd.SlackBuild index d58a38cf..5386bd9d 100755 --- a/source/x/libglvnd/libglvnd.SlackBuild +++ b/source/x/libglvnd/libglvnd.SlackBuild @@ -27,7 +27,7 @@ cd $(dirname $0) ; CWD=$(pwd) PKGNAM=libglvnd VERSION=${VERSION:-$(echo libglvnd-*.tar.?z | rev | cut -f 3- -d . | cut -f 1 -d- | rev)} -BUILD=${BUILD:-4} +BUILD=${BUILD:-5} if [ -z "$ARCH" ]; then case "$( uname -m )" in @@ -81,6 +81,7 @@ find -L . \ zcat $CWD/patches/6f52473dac08c44b081b792874b4ce73122096da.patch.gz | patch -p1 --verbose || exit 1 zcat $CWD/patches/51233cc52cbcbe25f8461830913c06f5b5bc9508.patch.gz | patch -p1 --verbose || exit 1 zcat $CWD/patches/193.patch.gz | patch -p1 --verbose || exit 1 +zcat $CWD/patches/update-gl-h-to-match-mesa.patch.gz | patch -p1 --verbose || exit 1 if [ ! -r configure ]; then NOCONFIGURE=1 ./autogen.sh diff --git a/source/x/libglvnd/patches/update-gl-h-to-match-mesa.patch b/source/x/libglvnd/patches/update-gl-h-to-match-mesa.patch new file mode 100644 index 00000000..9e1f26a6 --- /dev/null +++ b/source/x/libglvnd/patches/update-gl-h-to-match-mesa.patch @@ -0,0 +1,245 @@ +From 5dfdc5a6dc60a3bdc63cd4510dabacba388da13a Mon Sep 17 00:00:00 2001 +From: Kyle Brenneman <kbrenneman@nvidia.com> +Date: Tue, 22 Oct 2019 16:46:09 -0600 +Subject: [PATCH] Update GL/gl.h to match Mesa. + +Updated GL/gl.h to match the copy from Mesa at commit +a0829cf23b307ca44ab8c4505974fb7c8d71a35a. +--- + include/GL/gl.h | 147 ++++++------------------------------------------ + 1 file changed, 17 insertions(+), 130 deletions(-) + +diff --git a/include/GL/gl.h b/include/GL/gl.h +index 3f8cb62..2518dfb 100644 +--- a/include/GL/gl.h ++++ b/include/GL/gl.h +@@ -27,40 +27,24 @@ + #ifndef __gl_h_ + #define __gl_h_ + +-#if defined(USE_MGL_NAMESPACE) +-#include "gl_mangle.h" +-#endif +- +- + /********************************************************************** +- * Begin system-specific stuff. Do not do any of this when building +- * for SciTech SNAP, as this is all done before this header file is +- * included. ++ * Begin system-specific stuff. + */ +-#if !defined(__SCITECH_SNAP__) +- +-#if defined(__BEOS__) +-#include <stdlib.h> /* to get some BeOS-isms */ +-#endif +- +-#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) +-#define OPENSTEP +-#endif + + #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) + #define __WIN32__ + #endif + +-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) ++#if defined(__WIN32__) && !defined(__CYGWIN__) + # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ + # define GLAPI __declspec(dllexport) + # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ + # define GLAPI __declspec(dllimport) + # else /* for use with static link lib build of Win32 edition only */ + # define GLAPI extern +-# endif /* _STATIC_MESA support */ ++# endif + # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ +-# define GLAPIENTRY ++# define GLAPIENTRY + # else + # define GLAPIENTRY __stdcall + # endif +@@ -72,10 +56,6 @@ + # define GLAPIENTRY + #endif /* WIN32 && !CYGWIN */ + +-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) +-# define PRAGMA_EXPORT_SUPPORTED 1 +-#endif +- + /* + * WINDOWS: Include windows.h here to define APIENTRY. + * It is also useful when applications include this file by +@@ -91,10 +71,6 @@ + #include <windows.h> + #endif + +-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED +-#pragma import on +-#endif +- + #ifndef GLAPI + #define GLAPI extern + #endif +@@ -116,15 +92,6 @@ + #define GLAPIENTRYP GLAPIENTRY * + #endif + +-#ifdef CENTERLINE_CLPP +-#define signed +-#endif +- +-#if defined(PRAGMA_EXPORT_SUPPORTED) +-#pragma export on +-#endif +- +-#endif /* !__SCITECH_SNAP__ */ + /* + * End system-specific stuff. + **********************************************************************/ +@@ -718,7 +685,7 @@ typedef double GLclampd; /* double precision float in [0,1] */ + #define GL_LIST_BIT 0x00020000 + #define GL_TEXTURE_BIT 0x00040000 + #define GL_SCISSOR_BIT 0x00080000 +-#define GL_ALL_ATTRIB_BITS 0x000FFFFF ++#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF + + + /* OpenGL 1.1 */ +@@ -1738,6 +1705,7 @@ GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, + + + ++ + /* + * OpenGL 1.3 + */ +@@ -2085,26 +2053,6 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh + + + +-#if GL_ARB_shader_objects +- +-#ifndef GL_MESA_shader_debug +-#define GL_MESA_shader_debug 1 +- +-#define GL_DEBUG_OBJECT_MESA 0x8759 +-#define GL_DEBUG_PRINT_MESA 0x875A +-#define GL_DEBUG_ASSERT_MESA 0x875B +- +-GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void); +-GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); +-GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, +- GLsizei *length, GLcharARB *debugLog); +-GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); +- +-#endif /* GL_MESA_shader_debug */ +- +-#endif /* GL_ARB_shader_objects */ +- +- + /* + * ???. GL_MESA_packed_depth_stencil + * XXX obsolete +@@ -2121,60 +2069,6 @@ GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logTyp + #endif /* GL_MESA_packed_depth_stencil */ + + +-#ifndef GL_MESA_program_debug +-#define GL_MESA_program_debug 1 +- +-#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 +-#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 +-#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 +-#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 +-#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 +-#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 +-#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 +-#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 +- +-typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); +- +-GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data); +- +-GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v); +- +-#endif /* GL_MESA_program_debug */ +- +- +-#ifndef GL_MESA_texture_array +-#define GL_MESA_texture_array 1 +- +-/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array. +- */ +-#ifndef GL_EXT_texture_array +- +-#ifdef GL_GLEXT_PROTOTYPES +-GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target, +- GLenum attachment, GLuint texture, GLint level, GLint layer); +-#endif /* GL_GLEXT_PROTOTYPES */ +- +-#if 0 +-/* (temporarily) disabled because of collision with typedef in glext.h +- * that happens if apps include both gl.h and glext.h +- */ +-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, +- GLenum attachment, GLuint texture, GLint level, GLint layer); +-#endif +- +-#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +-#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +-#endif +- +-#endif +- +- + #ifndef GL_ATI_blend_equation_separate + #define GL_ATI_blend_equation_separate 1 + +@@ -2186,27 +2080,20 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen + #endif /* GL_ATI_blend_equation_separate */ + + +-/** +- ** NOTE!!!!! If you add new functions to this file, or update +- ** glext.h be sure to regenerate the gl_mangle.h file. See comments +- ** in that file for details. +- **/ +- +- +- +-/********************************************************************** +- * Begin system-specific stuff +- */ +-#if defined(PRAGMA_EXPORT_SUPPORTED) +-#pragma export off ++/* GL_OES_EGL_image */ ++#if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage) ++typedef void* GLeglImageOES; + #endif + +-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED +-#pragma import off ++#ifndef GL_OES_EGL_image ++#define GL_OES_EGL_image 1 ++#ifdef GL_GLEXT_PROTOTYPES ++GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); ++GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); ++#endif ++typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); ++typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); + #endif +-/* +- * End system-specific stuff +- **********************************************************************/ + + + #ifdef __cplusplus +-- +2.22.0 + |